Mobile gaming, tested the hard way

We play every game for hours before we say a word about it. Here you'll find reviews across genres, plus practical notes on controls, settings and how much battery a session really costs. Big Bass Studio — A laid-back fishing sim where you build out your own studio between casts.

Read the review «Big Bass Studio» →
Big Bass Studio Simulation · 4.4★
144games tested
69articles written
2years running
0paid placements

Why us

We actually play

No press-release rewrites. Every score comes from hours spent on the game, not a trailer.

Battery and controls first

We test on mid-range phones too, so our notes on heat, drain and touch layouts hold up in real life.

No paid placements

Developers can't buy a better score. What we write is what we thought, full stop.

Big Bass Studio
Simulation

A laid-back fishing sim where you build out your own studio between casts.

★★★★☆ 4.4
Ember Vanguard
RPG

A party-based RPG with turn-based fights and a surprisingly deep skill tree.

★★★★★ 4.6
Tidebreak Command
Strategy

Real-time naval strategy where you juggle scouting, supply and timing.

★★★★☆ 4.2
Neon Drift League
Racing

An arcade racer built around drifting and glowing night tracks.

★★★★☆ 4.3
Hollow Lantern
Adventure

A moody exploration adventure through a quiet, ruined world.

★★★★★ 4.5
Crown & Clover
Cards

A single-player deckbuilder with clever combos and short, punchy runs.

★★★★☆ 4.1

Editor’s pick

Ember Vanguard
RPG

Ember Vanguard

★★★★★ 4.6

Ember Vanguard is the sort of RPG that respects your time on the phone but doesn't dumb itself down. Fights are turn-based, you swap between four heroes, and positioning on the grid actually decides battles. I lost my first boss twice before I stopped ignoring the back row.

  • Grid tactics that reward thinking
  • Meaty skill trees
  • Readable, portrait-friendly UI
Read the review →

Latest articles

Articles →

What readers say

«A laid-back fishing sim where you build out your own studio between casts.»

Elin · Big Bass Studio

«A party-based RPG with turn-based fights and a surprisingly deep skill tree.»

Nora · Ember Vanguard

«Real-time naval strategy where you juggle scouting, supply and timing.»

Nora · Tidebreak Command

Questions & answers

How do you choose which games to review?

Mostly curiosity and reader suggestions. We look at whatever seems interesting across genres, whether it's a big release or a small indie, as long as there's something worth writing about. We don't take requests from publishers over our own picks.

Do developers pay you for reviews?

No. We don't accept payment for coverage or for a higher score, and we don't run paid placements dressed up as reviews. If a developer sends us a free copy we'll mention it, but it never changes what we write.

Can I suggest a game for you to cover?

Please do. Drop us an email with the game's name and why you think it's worth a look. We can't promise to review everything, but we read every message and keep a running list.

Is there advertising on the site?

We may run simple, non-intrusive ads to help cover hosting, but they're kept separate from our editorial work. An advertiser can never buy a review or influence a score. For example, our write-up of Big Bass Studio came purely from us playing it, with no outside involvement.